Character Sheet Basics

Name:
Race:
Base Class:
Character Level:
Description:
Deity:

Attributes (Modifier):

Physical Power:
Strength:
Agility:

Health:
Toughness:
Endurance:

Mental Power:
Knowledge:
Focus:

Charisma:
Personality:
Inner Power:

Toughness DC: Total = Toughness Score + Agility Mod + Armor Modifier + Shield Modifier + Natural Modifier + Miscellaneous Modifier

Resistances:
Reflexes: Total = Agility Score + Strength Modifier + Level Modifier + Miscellaneous
Immunities: Total = Endurance Score + Toughness Modifier Level Modifier + Miscellaneous
Fortitude: Total = Toughness Score + Endurance Modifier Level Modifier + Miscellaneous
Will Power: Total = Focus Score + Inner Power Modifier + Level Modifier + Miscellaneous
Fearlessness: Total = Inner Power Score + Focus Modifier + Level Modifier + Miscellaneous

Sub-Classes (Level/Xp)

Feats:

Skills (Ability): Total = Ability Modifier + Level of Skill + Miscellaneous [XP]
Acrobatics
Athletics
Bluff
Diplomacy
Drive
Endurance
Intimidate
Knowledge
Open Lock
Perception
Perform
Piloting
Profession
Stealth
Streetwise
Survival

Weapon Skills (Level/XP)
Light Blades (Agi)
Exotic Light Blades (Agi)
Blades (Str)
Heavy Blades (Str)
Bludgeons (Str)
Bows (Agi)
Crossbows (Agi)
Picks (Str)
Whips (Agi)
Handguns (Agi)
Rifles (Kno)
Shotguns (Foc)

Character Sheet Basics

Brand New System; Zombies BeowulfIis